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The digiLLM project is all about inclusive digital learning materials. What makes a material inclusive? How can we evaluate inclusivity in learning materials? How can we help learners access materials? In the project we explore the concept of “Living Learning Materials”. It stands for the active engagement with our learning resources. When we reflect on the materials we use for teaching and learning, we can provide more inclusive learning experiences.

Found 2 with tags(s): Game, Clear Filters

0

0 Ratings0 Written Reviews

0 % rate as inclusive
0 % rate as OER
Description

Tal i farten is a game that trains a child's sense of numbers

Latest written Review
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Pohybovéhry

Code Creator, s.r.o., Univerzita Palackého v Olomouci Pohybové hry, Mgr. Jan Bělka, Ph.D.

#Czech#Game#Motor Skills Development#Physical Education#Pohybovéhry#Pohybovéhry#variuos ages

3.3

1 Ratings1 Written Reviews

70.0 % rate as inclusive
70.0 % rate as OER
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